All properties
- addEventListener DataProvider
- addEventListener UIComponent
- ALL static property
- A constant ENUM value representing the the left, right, top, and bottom edges of the component
- autoRepeat
- Determines if the button dispatches "click" events when pressed down and held.
- autoRowCount ScrollingList
- Determines if the "rowCount" property is applied directly, or converted by the component.
- autoRowCount TileList
- Determines if the "rowCount" property is applied directly, or converted by the component.
- autoSize Button
- Determines if the button will scale to fit the text that it contains.
- autoSize ButtonBar
- Determines if the buttons auto-size to fit their label.
- autoSize Label
- Determines if the component will scale to fit the text that it contains.
- autoSize UILoader
- Automatically scale the content to fit the container.
- availableHeight CoreList
- The amount of the component's height that can be used for renderers.
- availableHeight ScrollIndicator
- Returns the available scrolling height of the component.
- availableWidth CoreList
- The amount of the component's width that can be used for renderers.
- availableWidth ScrollingList
- AVATAR_DEPTH static property
- The constant container depth that drag avatars are placed.
- BACK static property
- A constant representing the navigation direction "back".
- BOTTOM static property
- A constant ENUM value representing the the bottom edge of the component
- button
- The button element of the ItemSlot.
- buttonWidth
- The width of each button.
- bytesLoaded
- The total bytes loaded in the current load
- bytesTotal
- The current total bytes in the current load.
- cache
- The default cache mode for views loaded without explicitly defining the cache argument.
- cancelBtn
- An optional Button UI element used as a "cancel" button.
- cancelKeyCode
- Indicates the key code that will cancel a drag.
- CHANGE static property
- The value of a component has changed.
- CLICK static property
- The mouse has been clicked on a button-type component.
- closeBtn
- An optional Button UI element used as a "close" button.
- code
- The code (if any) of the input, such as a keyboard key
- columnCount
- Set the width of the component to accommodate the number of columns specified.
- columnWidth
- Set the width of each column.
- COMPLETE static property
- A load operation has completed.
- content
- A read-only property that returns the loaded content of the UILoader.
- currentDialog static property
- A reference to the current, open dialog.
- currentView
- The currently active, visible view.
- data Button
- Data related to the button.
- data ButtonBar
- The
data property of the selectedItem.
- data ButtonGroup
- The
data property of the currently selected button.
- data DragManager
- Returns the data associated with the currently active drag operation, or null if there is not an active drag.
- data InventorySlot
- The data object representing the item to be displayed.
- data ItemSlot
- The data object representing the item to be displayed.
- dataProvider ButtonBar
- The list of buttons to display.
- dataProvider CoreList
- The data model displayed in the component.
- dataProvider DropdownMenu
- The data model displayed in the component.
- dataProvider OptionStepper
- The data model displayed in the component.
- DIALOG_DEPTH static property
- The constant container depth that dialogs are placed.
- direction ButtonBar
- The direction the buttons draw.
- direction ScrollIndicator
- Whether the component is horizontal or vertical.
- direction TileList
- Set the scrolling direction of the TileList.
- disableConstraints
- Disable constraints for the component.
- disabled Button
- disabled ButtonBar
- disabled ItemSlot
- disabled Label
- disabled NumericStepper
- disabled OptionStepper
- disabled ScrollBar
- disabled ScrollIndicator
- disabled Slider
- disabled TextInput
- disabled UIComponent
- Enables or disables the component.
- disableFocus
- Disable focus management for the component.
- displayFocus
- Set the component to display itself as focused, even if it is not.
- DOUBLE_CLICK static property
- The mouse has been double-clicked on a button-type component.
- doubleClickEnabled
- Determines if the component dispatches double-click events.
- DOWN static property
- A constant representing the navigation direction "down".
- downArrow
- A reference to the down arrow symbol in the ScrollBar, used to increment the scroll position.
- DRAG_BEGIN static property
- DRAG_END static property
- dragAcceptTypes DragTarget
- Indicates the types of data this DragTarget will accept.
- dragAcceptTypes ItemSlot
- Indicates the types of data ITemSlot will accept.
- dragBar
- An optional Button UI element used to drag the Dialog around the stage.
- dragOffsetX
- Specifies the x offset of the drag target from the cursor position.
- dragOffsetY
- Specifies the y offset of the drag target from the cursor position.
- dragTarget
- The drag target element of the ItemSlot.
- DROP static property
- A drag operation has completed, and a component is the target of the drop.
- dropdown
- Sets the class or instance to use as a dropdown If a linkage ID is specified, it will be created using the
PopUpManager.
- DROPDOWN_DEPTH static property
- The constant container depth that dropdowns (such as ComboBox) are placed.
- dropdownWidth
- The width of the dropdown.
- dropTarget
- Indicates the current drop target for the drag.
- editable
- Determines if text can be entered into the TextArea, or if it is display-only.
- END static property
- A constant representing the navigation direction "end".
- ENTER static property
- A constant representing the an enter key or equivalent".
- ESCAPE static property
- A constant representing the navigation direction "escape".
- FOCUS_IN static property
- Stage focus has been given to a UIComponent.
- FOCUS_OUT static property
- Stage focus has taken from a UIComponent.
- focused
- Get and set the focus of the component.
- focusIndicator
- A reference to a MovieClip that is used to denote focus.
- focusTarget
- The container or related component that should receive actual focus when this component is given focus.
- group
- A reference to the ButtonGroup instance that the button belongs to.
- groupName
- The name of the group that the button belongs to.
- hasEventListener DataProvider
- hasEventListener UIComponent
- height
- Gets and sets the height of the component using internal sizing mechanisms.
- HIDE static property
- The
visible property of a UIComponent has been set from true to false.
- HOME static property
- A constant representing the navigation direction "home".
- htmlText Label
- The html text to be displayed by the label component.
- htmlText TextInput
- Get and set the html text of the component.
- iconLinkage
- The linkage of the draggable "icons" symbol in the library.
- index ListItemRenderer
- The current index of the data that the itemRenderer contains.
- inDrag
- Indicates whether there is an active drag operation.
- INIT static property
- A component has become initialized.
- initialized
- Indicates if the component has been complete loaded.
- INPUT static property
- The user or game has inputted data, usually through a controller or keyboard.
- instance DragManager static property
- Returns a reference to the DragManager instance.
- instance FocusHandler static property
- Return a reference to the static FocusHandler instance.
- instance InputDelegate static property
- Returns the Singleton instance of the InputDelegate
- IO_ERROR static property
- A load operation has failed due to an incorrect path name or missing file.
- isDataProvider
- Determine if an Object is a DataProvider, either by extension, or using DataProvider.initialize.()
- isOpen
- The current visible state of the
dropdown component.
- ITEM_CLICK static property
- ITEM_PRESS static property
- ITEM_ROLL_OUT static property
- ITEM_ROLL_OVER static property
- itemRenderer ButtonBar
- Set the linkage for each itemRenderer.
- itemRenderer CoreList
- The linkage ID for the renderer used to display each item in the list.
- label
- The ActionScript-only label parameter that sets the text directly, and assumes localization has been handled externally.
- labelField ButtonBar
- The name of the field in the
dataProvider model to be displayed as the label for itemRenderers.
- labelField CoreList
- The name of the field in the
dataProvider model to be displayed as the label for itemRenderers.
- labelField DropdownMenu
- The name of the field in the
dataProvider to be displayed as the label for the TextInput field.
- labelField OptionStepper
- The name of the field in the
dataProvider model to be displayed as the label in the TextInput field.
- labelFunction ButtonBar
- The function used to determine the label for itemRenderers.
- labelFunction CoreList
- The function used to determine the label for itemRenderers.
- labelFunction DropdownMenu
- The function used to determine the label for an item.
- labelFunction NumericStepper
- The function used to determine the label.
- labelFunction OptionStepper
- The function used to determine the label for an item.
- labelID
- Set the
label parameter of the component using the Locale class to look up a localized version of the text from the Game Engine.
- LEFT Constraints static property
- A constant ENUM value representing the left edge of the component
- LEFT NavigationCode static property
- A constant representing the navigation direction "left".
- length ButtonGroup
- The number of buttons in the group.
- length TextInput
- The length of the text in the textField.
- liveDragging
- Determines if the Slider dispatches "change" events while dragging the thumb, or only after dragging is complete.
- lockDragStateChange
- Locks drag over and drag out state changes.
- maintainAspectRatio
- Maintain the original content's aspect ration when scaling it.
- maxChars
- The maximum number of characters that the field can contain.
- maximum NumericStepper
- The maximum allowed value.
- maximum Slider
- The maximum number the
value can be set to.
- maximum StatusIndicator
- The maximum number the
value can be set to.
- message
- The optional message of a dialog.
- minimum NumericStepper
- The minimum allowed value.
- minimum Slider
- The minimum number the
value can be set to.
- minimum StatusIndicator
- The minimum number the
value can be set to.
- mode
- Determines how the ProgressBar "listens" for progress changes.
- name
- The name of the ButtonGroup, specified by the
groupName property on the subscribing Buttons.
- navEquivalent
- The navigation equivalent of the input, such as "up", "down", "tab", etc.
- nextBtn NumericStepper
- An optional Button used to increment the
value.
- nextBtn OptionStepper
- A reference to the next button instance used to increment the
selectedIndex.
- open static property
- Determines if there is a currently open dialog.
- owner
- The component instance that owns this renderer.
- PAGE_DOWN static property
- A constant representing the navigation direction "pageDown".
- PAGE_UP static property
- A constant representing the navigation direction "pageUp".
- password
- The "password" mode of the text field.
- percentLoaded ProgressBar
- The percent loaded, which is the
value property, normalized to a number between 0 and 100.
- percentLoaded UILoader
- A read-only property that returns the percentage that the content is loaded.
- POPUP_DEPTH static property
- The constant container depth that pop-ups are placed when no depth is specified.
- popUpContainerDepth static property
- Specifies the depth to place the pop up container movieclip on the root.
- position ScrollBar
- Set the scroll position to a number between the minimum and the maximum.
- position ScrollIndicator
- Set the scroll position to a number between the minimum and maximum.
- position Slider
- position StatusIndicator
- The
value of the StatusIndicator, to make it polymorphic with a ScrollIndicator.
- position TextArea
- The vertical scroll position of the text.
- PRESS static property
- The mouse has been pressed on a button-type component.
- prevBtn NumericStepper
- An optional Button used to decrement the
value.
- prevBtn OptionStepper
- A reference to the previous button instance used to decrement the
selectedIndex.
- PROGRESS static property
- A load operation has loaded a percentage of the overall total.
- relatedObject
- Arbitrary data to associate with this drag operation.
- RELEASE_OUTSIDE static property
- The mouse has been depressed outside of a button-type component.
- removeAllEventListeners DataProvider
- removeAllEventListeners UIComponent
- removeEventListener DataProvider
- removeEventListener UIComponent
- removeTarget
- Indicates whether the target will be removed when the drag finishes.
- rendererInstanceName
- The name of data renderers to be used in this list instance.
- RIGHT Constraints static property
- A constant ENUM value representing the right edge of the component
- RIGHT NavigationCode static property
- A constant representing the navigation direction "right".
- ROLL_OUT static property
- The mouse has been rolled out of a button-type component.
- ROLL_OVER static property
- The mouse has been rolled over a button-type component.
- rowCount DropdownMenu
- The number of rows to display in the dropdown.
- rowCount ScrollingList
- The amount of visible rows.
- rowCount TileList
- Set the height of the component to accommodate the number of rows specified.
- rowHeight ScrollingList
- The height of each item in the list.
- rowHeight TileList
- Set the height of each row.
- scaled
- Use a counter-scaling mode instead of a rescaling mode.
- scope ButtonGroup
- The MovieClip container in which this ButtonGroup belongs.
- scope Constraints
- The container component that the constraints are applied to.
- SCROLL static property
- The scroll position of a component has changed.
- scrollBar ScrollingList
- The component to use to scroll the list.
- scrollBar TextArea
- The component to use as a scrollBar.
- scrollBar TileList
- Get and set a ScrollBar for the list.
- scrollPolicy
- Determines when the component displays a scrollBar.
- scrollPosition ScrollingList
- The vertical scroll position of the list.
- scrollPosition TileList
- The vertical or horizontal scroll position of the list.
- scrollTarget
- Set a text target for the ScrollIndicator to respond to scroll changes.
- SELECT static property
- A Button component's
selected property has changed.
- selectable
- Determines if the item renderer can be interacted with.
- selected Button
- Set the selected state of the Button.
- selected ItemSlot
- Set the selected state of the ItemSlot.
- selectedButton
- The current Button that is selected.
- selectedIndex ButtonBar
- The 0-base index of the selected button.
- selectedIndex CoreList
- The index of the item that is selected in a single-selection list.
- selectedIndex DropdownMenu
- The index of the item that is selected in a single-selection list.
- selectedIndex OptionStepper
- The index of the item in the
dataProvider that is selected in a single-selection list.
- selectedIndex ScrollingList
- The selected index of the
dataProvider.
- selectedIndex TileList
- The selected index of the DataProvider.
- selectedItem ButtonBar
- The item at the
selectedIndex in the DataProvider.
- selectedItem DropdownMenu
- A reference to the currently selected item in the
dataProvider.
- selectedItem OptionStepper
- A reference to the currently selected item in the dataProvider.
- SHIFT_TAB static property
- A constant representing the navigation direction "shift-tab".
- SHOW static property
- The
visible property of a UIComponent has been set from false to true.
- snapInterval
- The interval to snap to when
snapping is true.
- snapping
- Whether or not the
value "snaps" to a rounded value.
- source
- Set the source of the content to be loaded.
- spacing
- The spacing between each item in pixels.
- START static property
- A constant representing a "start" navigation direction
- state Button
- The mouse state of the button.
- state Slider
- The mouse state of the button.
- STATE_CHANGE static property
- The frame state of a component has changed.
- stepSize
- The amount the value is incremented or decremented.
- submitBtn
- An optional Button UI element used as a submit button.
- TAB static property
- A constant representing the navigation direction "tab".
- target DragManager
- Returns the target (avatar) of the currently active drag operation, or null if there is not an active drag.
- target ProgressBar
- The target the ProgressBar will "listen" to to determine the
bytesLoaded and bytesTotal.
- targetGroup
- The component or ButtonGroup name to listen to for a "change" event.
- text Label
- The text to be displayed by the Label component.
- text TextInput
- Get and set the text of the component using ActionScript.
- TEXT_CHANGE static property
- The text of a component has changed, usually from user input.
- textField Button
- A reference to the textField in the component.
- textField Label
- A reference to the TextField instance.
- textField NumericStepper
- The TextField label used to display the
value.
- textField OptionStepper
- A reference to the textField instance used to display the selected item's label.
- textField TextInput
- A reference the on-stage TextField instance.
- textID Label
- Set the
text parameter of the component using the Locale class to look up a localized version of the text from the Game Engine.
- textID TextInput
- Set the
text parameter of the component using the Locale class to look up a localized version of the text from the Game Engine.
- thumb ScrollBar
- A reference to the thumb symbol in the ScrollBar, used to display the scrollPosition, as well as change it by dragging.
- thumb ScrollIndicator
- A reference to the thumb symbol in the ScrollIndicator.
- thumb Slider
- A reference to the thumb symbol in the Slider, used to display the slider
value, and change the value via dragging.
- timeout
- The amount of time to elapse when no data is loaded before cancelling the load
- title
- The optional title of a dialog.
- toggle Button
- A button with a toggle value of
true will change its selected state when the button is "clicked".
- toggle ItemSlot
- An ItemSlot with a toggle value of
true will change its selected state when it is "clicked".
- TOOLTIP_DEPTH static property
- The constant container depth that toolTips are placed.
- TOP static property
- A constant ENUM value representing the top edge of the component
- TOP_DEPTH static property
- The constant container depth that used to place a pop-up above all other pop-ups.
- track ScrollBar
- A reference to the track symbol in the ScrollBar, used to determine the thumb's range, as well as jump to a position when clicked.
- track ScrollIndicator
- A reference to the track symbol in the ScrollIndicator.
- track Slider
- A reference to the track symbol in the Slider used to display the slider range, but also to jump to a specific value via clicking.
- trackMode
- Set the behavior when clicking on the track.
- trackScrollPageSize
- The number of positions to scroll when the track is clicked in scrollPage mode.
- type
- UP static property
- A constant representing the navigation direction "up".
- upArrow
- A reference to the up arrow symbol in the ScrollBar, used to decrement the scroll position.
- value InputDetails
- The value of the input, such as an analog button delta
- value NumericStepper
- The value of the numeric stepper.
- value Slider
- The value of the slider between the
minimum and maximum.
- value StatusIndicator
- The current value between the
maximum and minimum.
- visible
- Show or hide the component.
- width
- Gets and sets the width of the component using internal sizing mechanisms.
- wrapping ScrollingList
- Determines how focus "wraps" when the end or beginning of the component is reached.
- wrapping TileList
- Determines how focus "wraps" when the end or beginning of the component is reached.